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Author Topic:   maybe stupid question....
Pytr
Member

Posts: 132
From:Netherlands
Registered: Dec 2000

posted 01-09-2001 12:19 PM     Click Here to See the Profile for Pytr     Edit/Delete Message   Reply w/Quote
When I place a door a have an invisible square before the door from the side where I placed it.
No problem if you come from the other side but if the door closes behind you, you bump against an invisible wall the moment you run back to the door.

Do I make some kind of mistake here or is there a way to solve it?

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MrEDude
Member

Posts: 278
From:Niagara Falls, Ontario, Canada
Registered: Nov 2000

posted 01-09-2001 02:15 PM     Click Here to See the Profile for MrEDude   Click Here to Email MrEDude     Edit/Delete Message   Reply w/Quote
Try entering '999' in the OCB text field for the door.

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Just putting in my two cents.

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Pytr
Member

Posts: 132
From:Netherlands
Registered: Dec 2000

posted 01-11-2001 11:25 AM     Click Here to See the Profile for Pytr     Edit/Delete Message   Reply w/Quote
entering '999' unfortunately didn't help me,
where did you get this tip and for which wad did you use it ?

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MrEDude
Member

Posts: 278
From:Niagara Falls, Ontario, Canada
Registered: Nov 2000

posted 01-11-2001 11:32 AM     Click Here to See the Profile for MrEDude   Click Here to Email MrEDude     Edit/Delete Message   Reply w/Quote
This is used for the big door in the tutorial level where the Eye of Horus is used. Without entering 999 in the OCB field, it is impossible to go back through the door. I assumed this would work for other doors too, but apparently not.

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Just putting in my two cents.

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Reb@Eidos
Administrator

Posts: 290
From:
Registered: Nov 2000

posted 01-12-2001 06:15 PM     Click Here to See the Profile for Reb@Eidos   Click Here to Email Reb@Eidos     Edit/Delete Message   Reply w/Quote
Which WAD are you using and which door slot is it?

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